The release of the iPhone SDK could prove to be a excellent move on Apple’s part, because they’re going to rake in all sorts of extra dough from the $99 publishing fee and the profit cut that they take from every sale conducted through the iTunes App Store. Gameloft is a well-known developer of mobile games and they have announced that they will be bringing no fewer than 15 games to Apple’s multitouch cell phone this year.
For each of these games sold through the iTunes App Store, Apple takes a 30% cut for allowing Gameloft to publish their games. It’s basically free money for granting Gameloft the opportunity to sell iPhone games. The iTunes App Store, in case you didn’t hear, is set for launch in June 2008.
No further details were released from Gameloft, so we’re left wondering what sort of games will be included in that count of 15. Seeing how these titles will be for the iPhone, I’d imagine that Gameloft would exploit the multi-touch display, strong 3D processor, and tilt sensor. After all, who wants to play regular games on an iPhone?