Wii harkens to games of yore while embracing the future

Wii harkens to games of yore while embracing the future

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Surely you remember those first video games you played as a kid. If you’re like me, those first games were Space Invaders and Centipede, for which you didn’t have to press 5 buttons at a time or remember seemingly insignificant clues for weeks on end in order to plug them in to the latest PSP adventure at the precise time that they are needed.

Nintendo is on our side. The new game console Wii is aimed at those who want a simpler, gentler gaming experience, one that challenges reflexes other than the thumbs or the wrist. For sports games, you can throw a ball or swing a racquet by swinging your arm. You can also drive a truck by simulating steering motions. Those actions alone set Wii apart from other, more higher priced gaming systems.

The folks at Nintendo also put a lot of thought into making the game controller something that won’t seem out of place in your living room. More than anything else, it resembles a remote control, which we’re guessing you have at least two of already.

The price might sound attractive, too, especially if you’ve already spent hundreds of dollars on a PSP or Xbox 360 for your kids. The Wii is expected to sell for no more than US$250.

Is that enough to get us home with one? It might be. We tend to think that life is complicated enough sometimes, without having to add another element of difficulty to what should be an enjoyable use of time. After all, these are games we’re talking about. Sometimes, you have to go back to go forward. With Wii, Nintendo might have just done that. We shall see Wii this fall.

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