TRON 2.0: Light Cycles Mobile Game Unveiled by Disney |
Thursday October 16, 2003 10:50 AM CDT
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NORTH HOLLYWOOD, Calif.-- The Walt Disney Internet Group (WDIG) announced today that its "TRON 2.0: Light Cycles" mobile phone game, inspired by the new "TRON 2.0" PC game from Buena Vista Interactive, is now available to PCS Vision customers. The "TRON 2.0: Light Cycles" game is available for a one-time download fee of $4.49.
In the mobile game, players compete against the computer in an intense contest of light cycle racing. Players race across the Game Grid, leaving behind light trails to box in their opponents. Along the grid, players can pick up digital weapons including a shield which allows them to pass through a light trail, turbo speed, or projectiles which allow players to break holes in opponents' light trails. As the player completes each level, characters appear which give the player information and power-ups such as a better shield or a turbo boost. At each level, players navigate the same grid, but face additional challenges such as additional and faster opponents. If the player survives the contest and defeats all the opponents on the final level, he escapes the Game Grid and wins the game.
"TRON 2.0 is exactly the type of game that will get gamers excited to try out mobile gaming," said Larry Shapiro, executive vice president, business development and operations for WDIG. "We're very pleased to be able to bring this title to the wireless platform."
"TRON 2.0 is a dynamic gaming franchise regardless of platform," said Graham Hopper, senior vice president and general manager for Buena Vista Games. "We're excited that new TRON 2.0 games available on mobile phones extend the 'digiverse' that is the world of TRON."
Fans of the PC game will also find that cheat codes developed for the "TRON 2.0" PC game can also be applied to gain full health in the mobile game.
TRON 2.0 is available on select Java-enabled PCS Vision phones. A second mobile game, "TRON 2.0: Discs of Tron" is currently in development.
Informational wireless content from Disney, ESPN and ABC has been available in the U.S. for several years, and late last year, Walt Disney Internet Group introduced ring tones and graphics based on Disney characters and properties on earlier wireless platforms. Disney launched its first mobile content in Japan in August 2000 and since then has garnered more than 3.5 million paid subscriptions. It is available now throughout Asia and in Europe.
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